/**
 * ****************************************************************************
 * Spine Runtimes Software License Version 2
 *
 * Copyright (c) 2013, Esoteric Software All rights reserved.
 *
 * You are granted a perpetual, non-exclusive, non-sublicensable and
 * non-transferable license to install, execute and perform the Spine Runtimes
 * Software (the "Software") solely for internal use. Without the written
 * permission of Esoteric Software, you may not (a) modify, translate, adapt or
 * otherwise create derivative works, improvements of the Software or develop
 * new applications using the Software or (b) remove, delete, alter or obscure
 * any trademarks or any copyright, trademark, patent or other intellectual
 * property or proprietary rights notices on or in the Software, including any
 * copy thereof. Redistributions in binary or source form must include this
 * license and terms. THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 ****************************************************************************
 */
package sg.atom2d.game2d.graphics.anim.spine.attachments;

import sg.atom2d.game2d.graphics.anim.spine.Skin;

import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion;

public class AtlasAttachmentLoader implements AttachmentLoader {

    private TextureAtlas atlas;

    public AtlasAttachmentLoader(TextureAtlas atlas) {
        if (atlas == null) {
            throw new IllegalArgumentException("atlas cannot be null.");
        }
        this.atlas = atlas;
    }

    public RegionAttachment newRegionAttachment(Skin skin, String name, String path) {
        RegionAttachment attachment = new RegionAttachment(name);
        attachment.setPath(path);
        AtlasRegion region = atlas.findRegion(path);
        if (region == null) {
            throw new RuntimeException("Region not found in atlas: " + attachment + " (region attachment: " + name + ")");
        }
        attachment.setRegion(region);
        return attachment;
    }

    public MeshAttachment newMeshAttachment(Skin skin, String name, String path) {
        MeshAttachment attachment = new MeshAttachment(name);
        attachment.setPath(path);
        AtlasRegion region = atlas.findRegion(path);
        if (region == null) {
            throw new RuntimeException("Region not found in atlas: " + attachment + " (region attachment: " + name + ")");
        }
        attachment.setRegion(region);
        return attachment;
    }

    public BoundingBoxAttachment newBoundingBoxAttachment(Skin skin, String name) {
        return new BoundingBoxAttachment(name);
    }
}
